Featured Projects
These works reflect my practice in fields such as entertainment design and immersive experiences. I am committed to translating creative ideas into viable interactive experiences through systematic design and narrative-driven methods, exploring the balance between entertainment, playability, and user emotion.

VR
THE LAST PLAY
An XR interactive game (Quest 3) themed around virtual death, combining physical offline spaces with VR and AR. The content revolves around the brain-computer "death experience" that may arise from the development of brain-computer interface technology.

Device
Aurora Route
A collaboration with the Shanghai Astronomy Museum to create an interactive gaming installation that fuses science, technology, and graphic storytelling. It aims to deliver a gamified aurora exploration experience, explaining the formation and variations of the Northern Lights to the public, while enhancing participants' knowledge and emotional connection through interaction.

Game
手臂要去哪里!!!???
A VR game (Quest, PICO) where you solve puzzles by detaching body parts and remotely controlling the severed limbs using motion control
More Projects
Featured Projects
These works reflect my practice in fields such as entertainment design and immersive experiences. I am committed to translating creative ideas into viable interactive experiences through systematic design and narrative-driven methods, exploring the balance between entertainment, playability, and user emotion.

VR
THE LAST PLAY
An XR interactive game (Quest 3) themed around virtual death, combining physical offline spaces with VR and AR. The content revolves around the brain-computer "death experience" that may arise from the development of brain-computer interface technology.

Device
Aurora Route
A collaboration with the Shanghai Astronomy Museum to create an interactive gaming installation that fuses science, technology, and graphic storytelling. It aims to deliver a gamified aurora exploration experience, explaining the formation and variations of the Northern Lights to the public, while enhancing participants' knowledge and emotional connection through interaction.

Game
手臂要去哪里!!!???
A VR game (Quest, PICO) where you solve puzzles by detaching body parts and remotely controlling the severed limbs using motion control
More Projects
Featured Projects
These works reflect my practice in fields such as entertainment design and immersive experiences. I am committed to translating creative ideas into viable interactive experiences through systematic design and narrative-driven methods, exploring the balance between entertainment, playability, and user emotion.

VR
THE LAST PLAY
An XR interactive game (Quest 3) themed around virtual death, combining physical offline spaces with VR and AR. The content revolves around the brain-computer "death experience" that may arise from the development of brain-computer interface technology.

Device
Aurora Route
A collaboration with the Shanghai Astronomy Museum to create an interactive gaming installation that fuses science, technology, and graphic storytelling. It aims to deliver a gamified aurora exploration experience, explaining the formation and variations of the Northern Lights to the public, while enhancing participants' knowledge and emotional connection through interaction.

Game
手臂要去哪里!!!???
A VR game (Quest, PICO) where you solve puzzles by detaching body parts and remotely controlling the severed limbs using motion control



