Cygnus Enterprises

A sci-fi adventure game that combines action shooting with base management. Players play as an alien contractor, repairing and operating a base on an unknown planet while exploring the environment, gathering resources, repelling hostile creatures, and unlocking technology.

Year of Completion:

2023

Awards and Exhibitions

Released on Steam, millions in sales revenue, 6000+ followers

Responsible for:

Storyboard design for 5 cutscenes, participated in building some of the scenes and animation production, and independently completed the cutscene production

About the Game

"Cygnus Enterprises" is a single-player game that blends multiple game genres and gameplay, developed and published by Team Miaozi, a studio under NetEase. The gameplay genres include action shooting + RPG + base management. The game features a top-down shooter/action RPG gameplay, where players must fight off hordes of alien creatures and explore hazardous environments. To establish a prosperous settlement, players can scavenge for resources all over the world, but these resources are protected by local wildlife. Players must use a variety of firearms and special abilities to eliminate enemies while relying on quick reflexes to dodge deadly attacks.

The game's story takes place in the far future, a time when humanity's ability to explore the galaxy was limited by the constraints of space travel technology, preventing them from expanding their influence into the vast sea of stars. The eponymous company, "Cygnus Enterprises," eventually granted humanity the ability to explore space by inventing starships capable of exceeding the speed of light, enabling pioneers to travel to previously unreachable planets. Players will play as a contractor for Cygnus Enterprises, tasked with restoring an abandoned outpost on the remote planet Mytilus and ensuring the safety of its inhabitants. However, the planet Mytilus is not as simple as it seems on the surface, and players will gradually uncover the secrets of an ancient civilization that once existed on this planet.

Responsible for content

I served as the Cinematic Creator (Unity Cinematic Creator) for the game "Cygnus Enterprise". I was responsible for scene building and Timeline creation for the cinematic sequences, visually presenting the story based on the game writer's script. I was in charge of 5 cinematic sequences (including the ending) set in late-game scenes such as the base, enemy camps, volcanoes, and islands.

Other Projects


Cygnus Enterprises

A sci-fi adventure game that combines action shooting with base management. Players play as an alien contractor, repairing and operating a base on an unknown planet while exploring the environment, gathering resources, repelling hostile creatures, and unlocking technology.

Year of Completion:

2023

Awards and Exhibitions

Released on Steam, millions in sales revenue, 6000+ followers

Responsible for:

Storyboard design for 5 cutscenes, participated in building some of the scenes and animation production, and independently completed the cutscene production

About the Game

"Cygnus Enterprises" is a single-player game that blends multiple game genres and gameplay, developed and published by Team Miaozi, a studio under NetEase. The gameplay genres include action shooting + RPG + base management. The game features a top-down shooter/action RPG gameplay, where players must fight off hordes of alien creatures and explore hazardous environments. To establish a prosperous settlement, players can scavenge for resources all over the world, but these resources are protected by local wildlife. Players must use a variety of firearms and special abilities to eliminate enemies while relying on quick reflexes to dodge deadly attacks.

The game's story takes place in the far future, a time when humanity's ability to explore the galaxy was limited by the constraints of space travel technology, preventing them from expanding their influence into the vast sea of stars. The eponymous company, "Cygnus Enterprises," eventually granted humanity the ability to explore space by inventing starships capable of exceeding the speed of light, enabling pioneers to travel to previously unreachable planets. Players will play as a contractor for Cygnus Enterprises, tasked with restoring an abandoned outpost on the remote planet Mytilus and ensuring the safety of its inhabitants. However, the planet Mytilus is not as simple as it seems on the surface, and players will gradually uncover the secrets of an ancient civilization that once existed on this planet.

Responsible for content

I served as the Cinematic Creator (Unity Cinematic Creator) for the game "Cygnus Enterprise". I was responsible for scene building and Timeline creation for the cinematic sequences, visually presenting the story based on the game writer's script. I was in charge of 5 cinematic sequences (including the ending) set in late-game scenes such as the base, enemy camps, volcanoes, and islands.

Other Projects


Cygnus Enterprises

A sci-fi adventure game that combines action shooting with base management. Players play as an alien contractor, repairing and operating a base on an unknown planet while exploring the environment, gathering resources, repelling hostile creatures, and unlocking technology.

Year of Completion:

2023

Awards and Exhibitions

Released on Steam, millions in sales revenue, 6000+ followers

Responsible for:

Storyboard design for 5 cutscenes, participated in building some of the scenes and animation production, and independently completed the cutscene production

About the Game

"Cygnus Enterprises" is a single-player game that blends multiple game genres and gameplay, developed and published by Team Miaozi, a studio under NetEase. The gameplay genres include action shooting + RPG + base management. The game features a top-down shooter/action RPG gameplay, where players must fight off hordes of alien creatures and explore hazardous environments. To establish a prosperous settlement, players can scavenge for resources all over the world, but these resources are protected by local wildlife. Players must use a variety of firearms and special abilities to eliminate enemies while relying on quick reflexes to dodge deadly attacks.

The game's story takes place in the far future, a time when humanity's ability to explore the galaxy was limited by the constraints of space travel technology, preventing them from expanding their influence into the vast sea of stars. The eponymous company, "Cygnus Enterprises," eventually granted humanity the ability to explore space by inventing starships capable of exceeding the speed of light, enabling pioneers to travel to previously unreachable planets. Players will play as a contractor for Cygnus Enterprises, tasked with restoring an abandoned outpost on the remote planet Mytilus and ensuring the safety of its inhabitants. However, the planet Mytilus is not as simple as it seems on the surface, and players will gradually uncover the secrets of an ancient civilization that once existed on this planet.

Responsible for content

I served as the Cinematic Creator (Unity Cinematic Creator) for the game "Cygnus Enterprise". I was responsible for scene building and Timeline creation for the cinematic sequences, visually presenting the story based on the game writer's script. I was in charge of 5 cinematic sequences (including the ending) set in late-game scenes such as the base, enemy camps, volcanoes, and islands.

Other Projects

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